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Dell_ARVR_20190129_CLAIMS

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Hello, and thank you for taking part in today’s webinar: The New Reality: Innovative Ways Businesses Are Embracing AR and VR. Today we will be discussing how businesses can empower their workforce and improve productivity by implementing virtual and augmented reality into their existing environment. Here at Dell, we’ve looked at the evolution of technology’s effect in the workplace as a series of waves. In Wave 1, the average professional battled a rush hour commute to go into an office, sit at a desk and use a bulky desktop computer. But then the new era of portable computers was introduced and brought with it the mind-blowing concept of being able to work from home—this we refer to as Wave 2. Work quickly became less of a place you go and more of an activity you could perform from anywhere- and as we enter this newest age, not only is the technology mobile, but it literally comes to you. Now the computer isn’t just sitting on a desk or in your hand— it can surround you, immersing you in a virtual or augmented reality. This technology will inspire you to collaborate more naturally, and it will even predict things you need before you know you need them. Welcome to Wave 3. When thinking of virtual or augmented reality, it’s pretty common to associate this emerging technology with gaming or other forms of entertainment. In other words play, not work. But the truth is, we’re seeing virtual and augmented reality technologies increasingly used in the business world as tools for boosting productivity and efficiency. To clarify, virtual reality is an artificial, computer-generated simulation or recreation of a real life environment or situation. It immerses the user by making them feel like they are experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing. Augmented reality, on the other hand, is a technology that overlays computer-generated information or annotation over your existing environment. AR is developed into apps and used on various devices, including headsets, to blend digital components into the real world. From manufacturing and engineering to media and entertainment; healthcare and education to oil and gas— more and more businesses across every industry vertical are discovering how AR & VR can empower their workforce, especially as the technology becomes more pervasive and cost-effective. Let’s take a look at how Dell is helping these businesses adopt VR and AR technologies: Even though this technology is becoming more common, there’s still a steep learning curve to AR or VR technologies- that’s why we’re committed to lowering the barriers of adoption. To do this, we invest on 3 fronts: The Dell Precision Ready for VR workstations— optimized for the intensive graphic and processing power needed for VR and AR creation The Dell Technology Partner Program, where we work with partners to develop content and solutions that run on Dell hardware platforms and offer a complete solution. And Virtual Reality Centers of Excellence— eight centers located across the globe, including Austin, Texas and Frankfurt, Germany, which work with customers on proofs of concept, testing and validating solutions in a risk-free environment. AR and VR technologies require powerful machines to function properly, and for many it can be a daunting experience to figure out which machine is the right choice when adopting VR or AR. Luckily, we offer a full portfolio of Precision workstations. From desktop towers, to all-in-ones, to mobile laptops, you have a choice of machine that is not only Ready for VR, but is ready for your workstyle as well. We introduced the world’s first VR-ready mobile workstation with the 7720 and have since released the 7730 (a 17”) and 7530 (a 15”), which are both Ready for VR. Built into each Precision workstation, Intel’s latest Xeon processors deliver the processing power necessary for virtual and augmented reality, provide real-time analytics, as well as improve data center efficiency, all while reliably to handling any workload. Dell Precision workstations are accompanied by a comprehensive ecosystem for system management, networking, storage and global technical support service, providing you with a complete VR solution. We have relationships with all of the industry-leading software vendors working in the VR space to assure ISV software is optimized for maximum performance, scalability, efficiency and data protection. Key vendors are Adobe, Avid, Autodesk and Solidworks. Having these Ready for VR workstations takes the guesswork out of your hands and prepares you for a faster time to market. But let’s look at some of the ways we’re working with our partners in our Partner Program and customers in our VR Centers of Excellence to deliver best-in-class VR and AR experiences across different use cases. From healthcare, to industrial industries such as oil and gas and engineering and manufacturing, through to the media and entertainment industry, AR and VR are changing the way these verticals approach training, operations, and content creation. Healthcare is a key industry for AR and VR. Patients and providers alike can benefit from the applications of this technology through therapy, surgery planning and training. VR and AR can deliver cost-effective, safe and intuitive methods for clinical education and allow healthcare professionals to train for specific procedures, educate themselves on innovative techniques and emerging technologies, as well as interact with patients in an immersive, realistic and safe environment. But the applications aren’t just limited to intensive surgical training simulations. As part of our VR for Good project, Dr. Skip Rizzo of the Creative Technologies Institute at the University of Southern California, has been using Dell Ready for VR PCs to revolutionize rehabilitation practices for soldiers suffering from PTSD, patients that are post stroke or recovering from a traumatic brain injury, and for prosthetic use training. This effort, called Project Bravemind, is designed to help sufferers of PTSD, through Exposure Therapy, to reenact situations in VR under the control of a trained specialist that recreates the environment in VR while the patient is introduced to vibrations and smells to enhance immersion. Beyond healthcare, AR and VR can provide benefits to almost any sector that adopts them. Virtual and augmented reality are becoming two of the most powerful technologies in the oil and gas industry for a variety of applications. VR-based training simulations can simulate realistic and hazardous environments on drilling platforms without putting employees at risk, while augmented reality blends the digital world with the real world— allowing engineers to take nearly any 3D content and create a full, interactive, three-dimensional presentation of past, current and future projects. And because AR is interactive, it can be used in the mapping and interpretation of geology and geophysics environments, allowing engineers to do things they previously couldn’t. In fact, let’s see how one of our customers, Haliburton Landmark, is using 3D models to map and visualize the geology and geophysics for well planning: AR allows the team to interact with the model collaboratively and get a clearer understanding of what’s going on. This accelerates the timeframe for well-planning and allows companies to improve their margins as oil becomes increasingly difficult to find. Another big growth area for VR and AR is engineering and manufacturing. From small products to skyscrapers, virtual and augmented reality is streamlining the design process. Instead of having to design, build, test, design, build, test, you can do this entirely virtually. Not only does this accelerate the workflow, but it also allows for more collaboration and input from stakeholders and decision-makers, especially non-experts, like clients. Offering different perspectives inside and around models reveals the impacts of material and lighting changes. Plus, AR enables the overlaying of physical prototypes at scale, with design iterations, additional materials, options and schematics. VR and AR also allows the sharing of concepts and designs in immersive environments for approval and design reviews, which can be especially useful for non-technical people, allowing them to see realistic representations of products. Additionally, design issues can be resolved more quickly by working in a common immersive environment. Last year, we partnered with Nike to look at how they might use AR and VR to create and collaborate in their product design environment. Virtual environments can also enhance collaboration and decision-making, bringing architecture and engineering to life well before construction begins. One of our partners, DAQRI, offers Worksense- AR glasses and software that incorporate digital and holographic data into your physical environment and streamline existing business processes. Worksense is an AR solution that converts high resolution 3D objects from Autodesk BIM 360 Docs into immersive, full-scale walkthroughs. Teams can compare designs to work in progress and keep the job site and the head office in sync with a fully digital workflow. Of course, media and entertainment offer high-profile opportunities for VR and AR as well through advertising, PR, content and on premise experiences. Recently, Dell worked with Jaguar Land Rover to use VR to not only design their I-Pace concept car but also to launch it at the first ever virtual PR event, allowing people around the world to experience the car simultaneously. But VR is also frequently used to produce content to enhance interest or interaction with a variety of media outlets. Film production studios are increasingly creating VR experiences to promote new releases and build excitement for upcoming films. Across all these different industries, other areas where VR and AR are proving their worth are training, operations and maintenance services. For instance, one of our partners, Interplay Learning, is using VR to develop training for high demand blue collar jobs like HVAC repair and Solar Installation. Whether it’s training completely new skills or brushing up on old practices, VR and AR allow a professional to sharpen their abilities in a safe and controlled environment. The virtual reality environment provides the needed hands-on experience while keeping costs down and making training safer and more efficient. Providing on-going training for employees can also be a competitive differentiator for recruiting and retaining talent. So what’s next for your organization? For the business world, the real value of virtual reality and augmented reality is its ability to simulate situations and annotate environments respectively. Identifying whether VR or AR is right for your organization is a matter of applying that concept to existing business processes, such as sales, product development and training. Simply ask yourself: Can you virtually send customers somewhere they can’t conveniently or affordably go? What situations can you put employees in to make them better at their jobs? How can you help customers understand your product or service better? How can you improve product design, engineering and development? If you are looking for new solutions to address these common pain-points, then VR and AR might be exactly what your organization is missing. Through virtual and augmented reality, your business can evolve to reach unprecedented levels of productivity, collaboration, and remain one step ahead of the competition in this increasingly competitive world. We’d like to take a moment to thank you all for being a part of this webinar. As you continue on the path towards adopting Augmented and Virtual reality, Dell will be there to offer assistance and guidance every step of the way. If you need any more information, we invite you to visit our website at Dell.com/VR or reach out to your Dell sales representative to learn how we can help you turn this new technology into your new reality. References: Ref 1: Based on Dell internal analysis of mobile workstation vendors listed in the IDC worldwide Workstation Tracker, 2016 Q3.

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Posted by: ralph_jung on Feb 15, 2019

Dell_ARVR_20190129_CLAIMS

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