8CPCVOD
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Once the clicker is
powered up, the puppies
are ready to learn how
to offer behaviors.
We put down a small box,
and wait for the puppy
to interact with the box.
We click anything at all that
puppy does with the box--
look at it, touch
it, step in it.
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It doesn't matter if the puppy
touches the box by accident.
We still click it.
The object of the game
is not to get the puppy
to do anything in particular,
but to teach the puppy
to be creative.
We want to instill in the puppy
the core concept that they
can offer a behavior,
any behavior,
and get rewarded for it.
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The puppy's realization that
he can offer behavior and get
a response from humans
is a profound moment
of understanding.
Oh.
Good boy!
It's the beginning of a
dialogue and a partnership
that will last a lifetime.
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The scientific term for a dog
that understands this concept
is operant.
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You may hear people talk
about teaching puppies impulse
control.
And what I want to
lay on the table
is that impulse control
is really the ability
to delay gratification.
It is seeing something
that the puppy wants
and having the
intellectual ability
to triangulate and say--
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The shortest distance
between me and what I want
is not a straight line.
It's through my owner.
so impulse control,
again, is the ability
to delay the
gratification of just
going for what the puppy wants.
Now, I spend a lot of time
making my puppies operant.
I play a lot of
games with my puppies
that will cause them to
offer behaviors and look
to me for a reward for
offering those behaviors.
So, in a large sense,
becoming operant
can teach the puppy
impulse control,
or at least give the puppy the
fundamental roots of what they
need to learn impulse control.
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Oh!
Oh!
Oh!
[INAUDIBLE] Oh!
Woo!
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