Creating a Project: Giving Youth Control
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[CLICK 2 SCIENCE pd]
[Creating a Project Display: Giving Youth Control]
>> Okay, what I want you to do now
is take about five minutes
and we are gonna talk about
what we want our interactive room to look like.
And I'm gonna give each group
a piece of paper and a pencil
and you're gonna draw
what kind of project you want.
What I encourage you to do is look around the room
and find things that could work
in your Makey Makey and try 'em out, and see.
Right.
>> Youth are challenged to create a device
that will complete a task.
They then prepare
to display their designs to others.
Using a Makey Makey device,
youth work together on a project.
Watch as Frontline staff give youth the choice
in what they are creating, provide support,
but also let the youth do the work.
Listen as staff
get youth to explain their projects.
Pay special attention
to the body language of the facilitator,
the space given to the youth,
and the materials needed
to successfully complete the challenge.
>> Let's brainstorm.
So what kind of big thing do you want to make
for other kids to come in and try out,
so they can see what you made
with the Makey Makey?
>> Uh, a giant boat.
>> A boat? Okay.
Team, how do you feel about a giant boat?
>> That sounds good.
>> So, um, we connected the circuit to these,
to the circuit board,
which controls the arrows and space,
so we can control the computer.
>> But you have to be holding the ground wire
because that is what helps it power,
'cause that's what connects the circuit.
>> I'm gonna see if this is gonna work.
>> So what are you planning to do?
>> We are gonna connect it to the play dough,
and like make it move...
And the Scratch move and like create sounds.
>> So why are you guys using Scratch?
Why did you decide to use that program?
>> Because it has computer programming,
and it helps you...
It helps you program the buttons to make sounds.
>> What are you gonna do with those sounds?
>> If you press like a button.
>> If you press like an arrow button,
you make sound.
>> It makes a sound.
>> You made it too...
You made it too flat. You made it too flat, wait.
>> So how do you fix that?
>> You make it taller.
>> Okay, is that one connected?
>> No, that can't jump.
>> So, you got to fix it.
>> So, connect it.
>> So, can you explain to us, how does this work?
So, how did you make that wires make sound?
>> 'Cause it's metal, you got it connected
to this Makey Makey thing.
>> There is different arrows and like...
Okay, so white is over here.
And you'd hold that, and it would like...
It shows the down arrow,
'cause white is going down.
>> Jump, jump.
>> Here we do, control it.
We are the human controller
and it's actually working.
[CLICK 2 SCIENCE pd]
[Creating a Project Display: Giving Youth Control]